aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa ab ab ab aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa ac ad ad ad ae aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa af ac ad ad ad ad ad ag aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa ah ai ad ad ad aj ad ad ag aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa ak al ad ad ad ad ad ag aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa al ad ad ad am aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa ak ak ak aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa

:def
battle_bg=underground.png
:aa
pix("underground/rock.png")
walk(0)
:ab
pix("underground/rock_s.png")
walk(0)
:ac
pix("underground/rock_se.png")
walk(0)
:ad
pix("underground/dirt.png")
walk(1)
:ae
pix("underground/rock_sw.png")
walk(0)
:af
pix("underground/stair_up.png")
walk(0)
Action
if(var("helpdwarf"), "=", 2)
    move("dwarftwn.txt", 8, 5)
    hero("hero_s")
else
    dialog("Do not turn back now!")
endif
:ag
pix("underground/rock_w.png")
walk(0)
:ah
pix("underground/rock_e.png")
walk(0)
:ai
pix("underground/dirt.png")
walk(1)
:aj
pix("underground/dirt.png")
walk(0)
addpix("furnishings/portal.png")
Action
if(var("helpdwarf"), "=", 2)
    dialog("The portal is closed. In your seemingly infinite geniosity, you \
    concoct the thought that perhaps you should get your ass out of this \
    dungeon before the remaining creatures recover and pummel you senseless.")
    end()
endif

dialog("Before you is a portal to a gruesome  world. Spewing from it are the \
fiends that plague these caves. You hack your way through the creatures and \
smash the gemstones from which the portal arises.")
dialog("The portal shudders, then evaporates. The frame remains, but never \
again will the portal be opened.")
set("helpdwarf", 2)

addpix("furnishings/dead_portal.png")
delpix("furnishings/portal.png")
refresh()
:ak
pix("underground/rock_n.png")
walk(0)
:al
pix("underground/rock_ne.png")
walk(0)
:am
pix("underground/rock_nw.png")
walk(0)
